Every piece is a color. Nothing more.
The game at its most essential.
Traditional chess boards represent pieces as icons — knights as horses, bishops as miters, kings as crowns. The visual noise is there before you've even thought about your move.
pxchess strips this away entirely. Six pieces. Six colors. The King is red. The Queen is magenta. The Knight is cyan. The Bishop is green. The Rook is indigo. The Pawn is amber.
Once you know the code, you stop seeing pieces and start seeing pure strategy — positions, tensions, threats. The board becomes a logic map.
That's not a limitation. It's a more immersive way to play.
The greatest games ever played, reduced to their essential form. Each pauses at the decisive moment — waiting for you to reveal the move.
Explore the anthology →pxchess was designed by Grégory Clément — the concept, the visual language, the color palette, every design decision.
The code was written entirely through Claude AI, Anthropic's AI assistant, using natural language prompting only. No line of code was written by hand.
It's an experiment in human-AI collaboration: the human holds the vision, the AI holds the keyboard.
Free. No account. No install. Just chess.
Open the board →